Game & tools developer ยท Land O' Lakes, FL

Trey Jones

I build games and the tools behind them. Former pro pitcher, now a computer science student at SNHU, working in Luau, JavaScript and Python, and moving into Minecraft Bedrock add-ons.

Minecraft Bedrock

Add-ons

First Bedrock add-on

In development

Learning Bedrock's add-on stack from Mojang's creator docs: resource packs for UI and visuals, behavior packs for game logic, and the Script API in TypeScript for custom mechanics. Releases will be listed here with screenshots and download links.

  • Resource packs
  • Behavior packs
  • Script API
  • TypeScript
Other game work

Games & tools

Survival game (Roblox)

In development

A survival game set on a jungle-ruins island, built in Roblox Studio. Players harvest bananas and coconuts from trees and sell them to level up. Picked fruit respawns after 15 seconds to keep the loop moving.

  • Luau
  • Roblox Studio
  • Game loop design

Pitching mechanics analyzer

In use

An app that analyzes a pitcher's mechanics in seconds and gives instant feedback. I use it with my own pitching students and keep growing its training data to improve accuracy.

  • Python
  • Video analysis
  • Real users

Home lab

Running

A self-hosted lab on Proxmox for networking and hosting practice, including a private AI assistant on local open-weight models and a media server on a 12TB drive.

  • Proxmox
  • Linux
  • Self-hosting
Background

What I bring

Code

Luau, JavaScript, Python, Java, SQL

Education

B.S. Computer Science, SNHU (expected 2027). Business Administration, Brewton-Parker College

Work ethic

Three seasons of professional baseball, and private pitching coach since 2020